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How to add your own assets to the system

Here you will find a video documentation on how to add your own assets: https://www.youtube.com/watch?v=uUeyAGTbrsM.

You will find the Buildings, Resources and Units - which are used in the demo map - in the folder Core > Mass. Each entity here has a blueprint (e.g. BP_MassBuilding_House) and a data asset (e.g. MEC_MassBuilding_House). To make your own assets, you have to modify these 2 files.

In the blueprint file, you have to modify the static mesh and the collision capsule. In the data asset, you have to edit the Pioneer Trait - which currently has a Name field, a thumbnail and a radius.